When The Tale of Zelda: Golden Princess released cross-platform for the Wii as well as GameCube in 2006, it fulfilled the wishes of lots of followers who wanted an elder Zelda game. Ocarina of Time, and also Majora'’ s Mask particularly, had been rather dark in style as well as art design, while Wind Waker was initially maligned for its cartoonish graphics and also dynamic colors. Twilight Princess proved to be a massive success, offering many more copies than Wind Waker, and seemingly showed that a sensible and also severe style was the future of Zelda.
Twilight Princess was really so effective that a lot of the designers swiftly started working on a straight follow up to the Tale of Zelda game, meant to be a side tale comparable to just how Majora'’ s Mask connects to Ocarina of Time. Nevertheless, the project was sidelined so a play test could be created wherefore would at some point end up being Link'’ s Weapon Training. Shigeru Miyamoto intended to make a Zelda game that could use the Wii Zapper, a peripheral developed to house the Wii Remote and also Nunchuck for playing shooters.Join Us the legend of zelda twilight princess rom website He guaranteed the Golden Princess dev team that if the model video game bombed in a focus group examination, Nintendo would switch over equipments to the sequel that had actually currently begun being created. The Weapon Training was a substantial success in play tests however, and also Miyamoto'’ s vision became a reality, with a Golden Princess follow up never ever seeing the light of day.
The information originates from a video by DidYouKnowGaming on YouTube about various Zelda games that never ever finished growth. A follow up for Crossbow Training was additionally pitched, wanting to present affordable multiplayer and also potentially a very first person point of view, yet was declined by Nintendo. Other sequels, such as a follow-up to Wind Waker on the Video Game Boy Advance and a third Four Swords game on the DS, never ever got off the ground either.
A Direct Twilight Princess Sequel Might Have Been Excellent
The Hyrule of Twilight Princess is large and sprawling. It'’ s not quite as freely substantial as the Great Sea in Wind Waker, yet the setting certainly could have introduced brand-new area for a Golden Princess follow up. After all, an entire other land comparable to Majora'’ s Mask ‘ s Termina can have been designed if needed. Golden Princess includes a few of Zelda'’ s finest dungeons, and also presents innovative items very late in the video game, where their usage is restricted. A follow up might have allowed for several of the late game suggestions to be a lot more fleshed out or utilized in new means.
This is especially real for the Dual Clawshot, which was given to the gamer in the game'’ s final dungeon before Hyrule Castle and was so fun that it must have been provided the possibility to be used in even more circumstances. Followers needed to wait five years to obtain their hands on the thing once again when the Dual Clawshot reappeared in Skyward Sword. It'’ s regrettable that the Twilight Princess follow up never ever pertained to fulfillment, considering the engaging narrative choices handling Midna and the Twilight Realm, and also it'’ s much more discouraging to listen to that it never ever occurred due to the fact that it was taken over by a shooter spin-off.